Wordalism by Josh Burch
Penguin Magic
They think of a word. You name it. Every time.
The word game that took the world by storm has been transformed into a clean, wallet-sized mind-reading effect. Wordalism, created by Josh Burch, blends familiar gameplay with a classic principle of magic—updated for modern audiences and devastatingly effective.
You introduce a small packet of puzzle cards, framed as a way to sharpen word-guessing skills. A spectator silently thinks of a word on one of the cards. Nothing is written down. The word is never spoken. It exists only in their mind. After asking a few simple questions, you reveal the exact word with perfect accuracy.
It feels like a game.
It lands like mind reading.
Wordalism is built on a time-tested principle, cleverly disguised and made approachable for performers of any level. There’s no memorization of long word lists, no fishing, and no need to study card faces mid-performance. The cards are clearly marked in plain English to keep the handling simple for beginners—yet the method remains deceptive enough to fool seasoned puzzle lovers and magicians alike.
This is a 100% hit rate effect that resets instantly and lives comfortably in your wallet—ready whenever someone says, “Do you know that word game everyone’s playing?”
WORDALISM — by Josh Burch
Think of a word.
Ask a few questions.
Never miss.
"SMART
TRICK
WORKS
GREAT
BRAVO" -Richard Hatch
"Wordalism is a great new effect for those who want to keep their material up to date with the latest trends. It takes a viral game and turns it into an impossible mentalism feat." -Daniel Schaffer
"Wordalism is awesome, I will add it to my act immediately. I can use this in my walk-around performances and I can think of a way to use it on stage as well. Well done Josh." -James Dayley





